A game for 2 players
Play time around 10-15 minutes per player
Designer: Ryan Leininger
Artist: Yela Gatchalian-David, Paola Tuazon
Publisher: 2niverse Games
Tiny Ninjas, I have never seen a game that’s so well designed that you can
take it everywhere you want. It’s designed for travel, so you can play it in the train, plain, car (oké, not when you’re the driver) but just name it and you can play this game.
Tiny Ninja is a 2-payer dice-throwing card game. You can set it up in few minutes, just shuffle the cards and the first player is ready to start attacking the other player. This theme is something I like, in the old days I really loved the movies American Ninja or Karate kid. Yeah I’m a bit old but in my younger years these were the movies you had to watch.
What’s in the
This tiny travel box, got some nice components in it:
- 1 Transforming Gamebox
- 2 Connector walls
- 2 Health Dials (1-10)
- 4 Sensei Markers
- 1 Kunai Dice
- 1 Shuriken Dice
- 58 Ninja Cards
- 2 Reference cards
- 1 Rulebook
Let’s get it to the table
A red battle, on the left you'll see the attacking Ninja and on the right the defending Ninja. As you can see, both has black and white so they have to use the Kunai Die. The attacking Ninja has to throw black for attacking with 2, while the defender has to throw white for defending with 1 of black to defend with 3.
A blue battle, on the left you'll see the attacking Ninja and on the right the defending Ninja. The attacking Ninja need the Shuriken Die and the
defending NInja the Kunai Die.
The attacking Ninja has to throw one of the colors and that color matches the attacking power, while the defender 'just' has to throw black for defending with 3 power.
A blue attack with a yellow defence, on the left you'll see the attacking Ninja and on the right the defending Ninja. The attacking Ninja need the
Shuriken Die and the defending NInja the Kunai Die.
The attacking Ninja has to throw one of the colors and that color matches the attacking power, while the defender has to throw 1, 2 or 3 icons for the defending power.
Weight: 1/ 5
My rating: 9 out of 10 dices
This is definitely a game that I’ll take with me when I go on holiday or when I want to play a quick 2-player game. The graphics are really nice and funny, the ninja theme is well designed into the whole game. You can start to play the game in the simple mode or in the ‘extreme’ mode, but I’ll prefer to play the game in the extreme mode. The reason why is because I like most of the extreme cards, some of them are really nice. For example, a Grim card where you can move cards from your opponent to the arena (discard pile) when throwing with the Kunai Die, 1 result is 1 card, 2 is 0 cards but 3 is 2 cards and your opponent cannot take any new cards. Another nice example of a card is where you can combine dice combats together so you can attack with more power. This is sometimes really fun, sometimes when I had these cards I didn’t throw enough to destroy the other ninja. Instead I attacked with 1.
If I have to say some a few minors what I prefer that could be better and that is the rulebook, I really missed everything how you had to start. Also the theme on the outside of the rulebook could be more into the Ninja theme. I really loved that they also used reference cards, they only had to put a number on it for the Shuriken dice (that could make it sometimes a bit easier.
I want to thank 2niverse Games for letting me review this tiny awesome game! Check http://www.tinyninjas.ca/ to see more about Tiny Ninjas