The Grimm Masquerade

Game summary:

A game for 2-5 players

Play time around 20–40 Min

Designer: Tim Eisner, Ben Eisner, James Hudson

Artist: Lina Cossette, David Forest

Publisher: Druid City Games, Skybound Games

Unboxing

This beautiful box, got the following components in it:

1 Rulebook

1 Game board

8 Character cards

1 Point the finger board

6 standard actions

35 Evidence markers (5 different colors, 7 per player)

48 Artifact cards

35 Rose tokens

3 Rose Trophies

7 Player aid cards

6 Broken mirror markers

5 Treasure tokens

8 Wager cards

1 Advanced action card (Secrets)

8 Special ability cards

 

Yes, I can imagine what you think… Are all of those components in this box? Yes, it all fits in this nice box. So let’s get it to the table.

Let’s get it to the table

If it’s your first play then I would recommend to play the standard Masquerade.

 

First place the game board in the center of the table. Place all of the components next to the gameboard. Each player choses a single color and take all the seven Evidence markers of that color and also pick a Player Aid card.
 

Then shuffle the Character, Artifact and Action cards (remove Peek at the Guest List, Start the Dance and Secrets from this deck before shuffling) and make separate decks. Deal one face-down Character card to each player (or 2 in a 2-player game). Do not show your character card to the other player(s).

Place the Point the Finger board face-up below the bottom of the board and take 2 cards from the action deck and place them on each side of the Point the Finger board.

  

Reveal Artifact cards equal to the number of players plus two. Example: if you have 3 players, reveal 5 Artifact cards. Each player choses 1 Artifact card and places it face-up in front of them. If you’re playing a 2-player game, then reveal 6 cards and each player takes 2. The artifact cards that aren’t chosen are placed next to the Artifact deck, this is your discard pile.

 Place the 3 Rose Trophies next to the board en place the lowest Rose Trophie on the top. The 3 Trophies shows the 3 rounds of the game but also give that amount of Roses to the player that won that round.

 

On your character card you got a Boone and a Bane Artifact, the Boon Artifact is shown in the top-left of the Character card, and the Bane Artifact in the bottom-right.

 

The goal of the game is to Unmask the other player with 2 matching Bane Artifacts or to collect 3 matching Boone Artifacts.

 

Actions on a Player’s turn

 

1.  Draw Artifacts
Draw one Artifact card from the deck and choose to keep it or

 

To give it to another player. Then draw a second card and do the

 

opposite of what you chose for the first card.

 

2.   
Action

 

This is optional. You can perform an optional Action after you draw the 2 Artifact cards. But you can only do this action when you got a pair of matching Artifacts. Each round you got 3 options available to choose from. But the action Point the Finger is always available.
Each round, two new Actions cards are revealed from a possible set of six (or 4 in a 2-player game, the last round you shuffle the 4 cards).
Action card Point the Finger: When you guess correct and unmasks that player and scores you a total of two Roses, but an incorrect guess scores a Rose for the wrongly accused.

 

You got 2 matching Artifacts:
When you got 2 matching Artifacts you must immediately reveal information about your Character. There are 2 options
1. You are unmasked, you
must reveal your secret identity and then you’ve lost this round;
When you are unmasked, you must immediately place the Broken Mirror marker on your Character. You can no longer win this round by gathering three of your Boon Artifacts.

 

2. You aren’t unmasked, then you put an Evidence marker on the character whose Bane it is.

 

 

You got 3 matching Artifacts:
You won this round if it’s your Character’s Boon Artifact, just reveal your identity and gain that round’s Rose Trophy.

 

End of round The round ends when one of two things happens:
- All but one of the players are unmasked. The player who was not unmasked wins the round and gains the Rose Trophy for that round.
- A player collects three of their Boon Artifacts. That player wins and gains the Rose Trophy for that round.

 

After this round, you reset everything and start the next round like you started the first round.

 

Game end and Scoring
The game ends after 3 rounds or when a player has 10 or more roses at the end of a round. Then the players count their Roses and the player with the most Roses is the winner of the game.
In the case of a tie, the tied player with the most points from Rose Trophies is the winner. If the game is still tied, victory is shared.

 




2 examples of a Character card, on the left-top

you see the Boon Artifact, on the right-bottom you see the Bane artifact. 




3 examples of Action cards, on the left and

right you see the Action cards that are

different every round. In the middle you see the 

action Point the Finger. This action is always

available.

Final Conclusion & rating:

Weight: 2/ 5

My rating: 🎲🎲🎲🎲🎲🎲🎲🎲


We’ve really enjoyed playing this game. The theme itself is already a very nice theme but also trying to fool each other makes it even more fun. It’s a fast and fun game that we will certainly play a lot. It’s a very fun and fast game, you choose the card that you want to keep or not, but you also have to watch to the other Artifact cards from the other players. But be aware; they can also fool you by collecting other Artifacts to perform an Action. We’ve played this game a couple of times and we really loved it, because each round you can always fool each other, but you can also ensure that you have 3 identical artifact cards quickly.

If you are looking for a new, fun and fast game with a fairytale theme then this is definitely recommended! In addition to being fast, this game is also incredibly fast to learn and get on the table. But if you’re looking for a heavy game then play this game with the Advanced Masquerade!

The games that I have played from these publishers are always of very good quality. In this game all components are again of excellent quality, nice cards, thick quality tokens and broken mirror markers. Besides the quality, the artwork is very great! I really like the artwork from Tim Eisner.

 

I want to thank Skybound Games and Druid City Games for letting me review this game! If you're interested in this game, just go to their website and order this game!

 

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